Forest Pack includes all the features you need to create perfect scatters, every time. The fully integrated solution uses a familiar UI and workflow to create almost unlimited geometry with complete control over every detail. That’s not all, use Forest Maps to randomise maps and add tints, quickly populate a scene using our included library presets or create your own, and use Forest Tools to convert scatters to max instances or XML data for use in large pipelines. With its power, unrivalled features list, ease-of-use, and premium support. Forest Pack will change the way you render.
Supported versions of 3ds Max and 3ds Max Design
Supports 32bit and 64bit versions where available.
3ds Max Design
= 3ds Max Design not available.
Mental Ray compatibility in Max 2017 and 2018
From 3ds Max 2017 Mental Ray was an optional installation. Forest Pack for Max 2017 still has many dependencies on the Mental Ray libraries and is required by our plug-ins to operate correctly. Please make sure that Mental Ray is installed for 3DS Max 2017, even if you don't intend to use it to avoid errors.
From 3ds Max 2018 Mental Ray is no longer included, and for technical reason we have had to temporarily suspend support.
Forest Pack supports native instancing in the renderers and versions listed below
Mental Ray is supported in version 2012 - 2017 only.
V-Ray and V-Ray RT supported versions are 2.5, 3.1, 3.2, 3.3, 3.4, 3.5 and 3.6.
Thea Render 1.3 and onwards
Corona Renderer 1.x
Octane 1.x and 2.x
Moskito Render 1.x
For renderers not mentioned in the above list it is still possible to use Forest Pack using Forest Tools to convert scattered objects to standard Max instances.